Samuel Lain HeddenSamuel Lain Hedden

My Projects

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Desktop & Video Game Assistant - Python

Built a cross-platform AI assistant using Electron, Node.js, FastAPI, and Python. Integrated Gemini AI with RAG for personalized support in video games and coding, featuring real-time screen capture and analysis.

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Fine-Tuned Problem Generator – Python

Fine-tuned LLaMA 3 - 8B to generate C++ practice exam questions, focusing on improving model accuracy for C++ exams by curating a dataset with specific problem types and difficulty levels.

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Terrain Generator – C

Implemented a 2D terrain generator in C using Perlin noise, featuring an OpenGL-based rendering pipeline for real-time visualization and adjustments to terrain features.